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Dud Bomb: A Post-Apocalyptic Scene

(December 2020)
A Post-Apocalyptic scene in Unreal Engine 4 featuring an undetonated bomb that fell through the roof of a small church, embedding itself in the floorboards.
This project was heavily inspired by the stories of St. Paul's Cathedral standing resolute amidst a field of destruction during the World War II Bombing Raids of England. Particularly one regarding what was described as the largest bomb yet dropped in the raids burying itself in the street just outside the cathedral without detonating. The atmosphere of the scene was meant to emulate that of Fallout (especially the moodier Point Lookout and Far Harbor settings).
This project also marked my first attempt at rendering a scene within Unreal Engine.

Closeup

Closeup

Medium Shot

Medium Shot

Long Shot

Long Shot

Extreme Long Shot

Extreme Long Shot

Bomb - Standalone

Bomb - Unreal Engine

Bomb - Unreal Engine

Asset Kit - Unreal Engine

Asset Kit - Unreal Engine

Bomb Wireframe

Bomb Wireframe

Bomb - Substance Painter

Bomb - Substance Painter

Floor Crater - Substance Painter

Floor Crater - Substance Painter

Concept Art

Concept Art

Blockout Dynamic

Blockout Dynamic

Blockout Orthographic

Blockout Orthographic

Asset Kit Breakdown

Asset Kit Breakdown